0.15 is here!




IT'S FINALLY HERE!

One of the main reasons for the wait, was a rigorous playtest. Everything before Traveller's Way needed a good seeing to. And rightfully so, I found multiple errors and things that needed brushing up. There are also multiple ways for quests to end, and each ending had to be properly tested (Ria's has 12 possible paths!) This also lead to finding some more errors that had to be fixed.

So the technical business first.

The update patch may not work (eep), it's my first time doing something like this, so please let me know if you encounter any problems with it. RPGmaker encodes things with a passphrase when you distribute. I've kept it the same but if the update isn't working, then it may be best to redownload the game.

Save games MAY be compatible. The only problem I can think of is the encyclopaedia. The plugin for it is not save game friendly, and needs to reinitialize the Lore and Gallery entries. If you've beaten Bon, they'll be an NPC who can reinitialize and unlock them all for you. If the update patch isn't working, you can simply copy your save game folder over from the older game folder to the new one if you have re-downloaded the game.

I really wanted a Relations menu but couldn't get it to work. I'll try again in a later stage of the game.

What's new?

A LOT!!!

The intro is a little longer, with a scene from the goddess herself.

Traveller's Way is open to explore, after defeating Bon.

The map will be updated with more to do over time but I've added some bits in to find, and bits that will elude to what's coming. The music isn't my own creation but I adore it, and may keep it.

Almost ever map has been altered in some way.

FAST TRAVEL IS NOW A THING!

After talking to the Travel Agent at Traveller's Rest, you'll be able to find others in Crawley, outside Vivianna's Inn and the Forest Steppes.

Lore entries are now a thing, and can be found throughout the game.

I've given some of the older gallery entries a spruce up, even added some new text.

Maxi has had a character sprite update

Thirst is now a concern. To make it not too annoying to manage, sleeping doesn't drain it, but sex and fighting does. Bottles of water can be found, bought and gained. There's also a new plant that can restore a bit of thirst and hunger. You may also find someone with the ability to create water that can help. Just keep quiet about it!

There's now H-scene music! It comes in 3 varieties, depending on the situation.

Tulle now has her own h-scenes, too! When Cynthia takes off, and you've done Tulle's quest, you'll have the opportunity to see them.

Books that increase stats can now be found in various locations. Keep an eye out for them!

(Much like the skill books from Fallout)

Wolfs, Orcs and Bon have been made a bit easier. Now that the game is progressing more, I intend these enemies to be more of an early game fight.

Cave Things have had a visual change. For better... or for worse!

The thief has moved to an easier to find location in the Shadowy Forest

Vi's boobjob vid is now named correctly.

You can go on two relations quests, one each with Maxi and Ria.

They can end in a variety of different ways, depending on your actions.
There are several new H-scenes to find within the quests. (And if you can't, you can enjoy them in the movie folder!)

If you come out of Maxi's quest with a positive opinion on Orcs, you can prevent fights with them.

Ria's quest can be started after seeing her voyeur scene, cumming inside of her 3 times & defeating Bon

Maxi's quest can be started after trading with her, seeing her voyeur scene, and asking her about Orcs.

Both Ria & Maxi will be gone after each quest. For different reasons, but they'll certainly be coming back, so enjoy them while you can!

Whats next?

I want to try and keep to smaller updates; a tweak here, a new gallery entry there, a tether of a relationship quest here, and so forth. I'm hoping to leave every map before Traveller's Way as is, and only need to do occasional character updates on them. Traveller's Way is going to be the main focus for now, while I work on Holts in the background. Holts isn't going to be too big, but I am looking to add quite a few places to visit, as well as being the epicentre for a lot of quests. And eventually, we'll start moving forward towards actually getting to the Mountain Goddess herself. Thanks for reading, enjoy the game, and don't be afraid to let me know of any problems you come across. This amateur dev gig has proven to be more challenging than I thought. But it's a challenge I'm willing to take on!
Happy adventures, Brave!

Files

The BraveV0.15.zip 1,015 MB
50 days ago
0.15 Patch.zip 389 MB
50 days ago

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Comments

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Weird bug the enemy that ambushes you combat ended and i had to fight him again

Thanks, let me know how the Ria quest goes when you get to it. That was a doozy to set up 😆

I talk to her no quest so hmm

thanks for the reports, I'll roll some into a bigger update I'm planning 

I might have fixed that, can you tell me how you concluded the Stolen Scroll quest?

Gave it back to its owner

Thanks, helps with sorting it. I've popped an update on the page that should fix it. It'll most likely reset the event but should fix the bug.

(3 edits)

Ok time for bug report on V0.15.

Used patch and got this after going in map over the goblin forest

i don't see pic weirdly so it's failed to load img/characters/Actor2.png

(+1)

I don't have the issue with complete version

thank you, I'll have a look soon, think I know what that is.

It's very strange that it would do that, that character model isn't used on that map. Plus, everything should already be in the original game folder. I've updated the patch with all the character models, should hopefully work.